Capability 03 — Media

Demand is produced, not purchased.

Media work sits between the story and the audience. We develop the angle, produce the material to broadcast standard, and place it where the people you want are already paying attention — then measure what it did for the business.

One accountable team. Senior operators on every engagement.

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What we build
01

Earned placement

Press, podcast and industry relationships pursued with a real angle and real evidence.

02

Campaign production

Concept, direction, shoot and post for launches, brand films and recurring content.

03

Broadcast-standard craft

Television-trained crews and post workflows applied to commercial work.

04

Paid amplification

Distribution behind the assets that earn attention, structured for measurement.

05

Content systems

Repeatable formats so output continues after the campaign ends.

06

Performance review

What ran, what moved, and what changes next cycle.

Evidence

The placement matters. The context matters more.

We build the narrative, prepare the subject, identify the right opportunity, and create the conditions for attention to become authority.

Explore the record
  1. 01

    Narrative

    The claim the subject can defend, written before anyone is pitched.

  2. 02

    Preparation

    The subject briefed and rehearsed, with the material a desk needs on hand.

  3. 03

    Opportunity

    The right desk, the right week, the right angle — not a blanket list.

  4. 04

    Authority

    Coverage that keeps returning to the same subject years later, without a new announcement.

How it runs

Strategy and execution held by the same team.

  1. 01

    Angle

    The reason anyone outside the company should care.

  2. 02

    Package

    Assets, messaging and targets assembled as one campaign.

  3. 03

    Produce

    Direction, production and post, held to broadcast standard.

  4. 04

    Place and measure

    Earned and paid distribution, reported against pipeline.

Selected work
Destination film still — aerial approach captured entirely in-engine
01

Microsoft Bing Travel · client work

150 destination films, captured inside a video game

A library of more than 150 destination films produced for Microsoft Bing Travel, planned, captured and finished entirely inside Microsoft Flight Simulator — a repeatable virtual-production system built to hold broadcast quality at volume.

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Burned key art
02

FuturaComm Original · original production

Burned — original long-form development

Development, packaging and production-partner coordination for an original long-form project, with key art and distribution strategy led in-house.

UltraCore Power commercial key frame
03

UltraCore Power · client work

UltraCore Power — national television and radio campaign

A national television and radio campaign delivered from brief to broadcast in fourteen days — creative strategy, commercial production, professional talent, radio development, legal coordination, reusable 4K and 8K footage, athlete endorsements and media-buy support.

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Production still from Life Untamed featuring the sponsored Land Rover Defender
04

Life Untamed (FuturaComm original) · partnership

Life Untamed — original series with Jaguar Land Rover sponsorship

FuturaComm identified, pursued and negotiated the Jaguar Land Rover North America sponsorship, then integrated the Land Rover Defender into Life Untamed — an original cinematic travel-adventure series positioned for NBCSN — and produced original Defender photography supplied to the partner.

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Made to broadcast standard, aimed at the business.